Technical Documentation: Audio to Video Converter

This document provides a technical breakdown of the "Audio to Video Converter," a Python application built with tkinter. The application serves as a user-friendly graphical interface for the powerful command-line tool FFmpeg, allowing users to easily convert multiple audio files into videos by pairing them with a static image.

Screenshot of the Audio to Video Converter application interface

Core Technologies ⚙️

The application is built entirely in Python and leverages several key libraries and modules to achieve its functionality:


Architecture and Workflow 🏗️

The application is encapsulated within a single class, YouTubeAudioBatchConverter, which manages the application's state, UI, and logic.

1. Initialization & UI Setup

When the application starts, the __init__ constructor:

  1. Initializes the main tkinter window (self.root).
  2. Sets up a ttk.Style for the UI elements.
  3. Initializes state variables, such as self.audio_files, self.image_file, and self.output_dir.
  4. Calls self.create_widgets() to build the entire user interface as shown in the screenshot. The UI is logically divided into frames: a top toolbar, a file info section, a controls row, progress bars, and a logs console.
  5. Starts a recurring check of the log_queue via self.process_log_queue, allowing messages from other threads to be displayed in the UI.

2. User Interaction

The user interacts with the application through the buttons in the toolbar:

3. The Conversion Process

This is the core logic of the application, handled by a background thread to keep the GUI responsive.

  1. Start Conversion: Clicking the ▶ Start button calls the start_conversion method. This method first validates that an audio file, an image, and an output directory have all been selected. It then disables the "Start" button, enables the "Cancel" button, and launches the run_batch_conversion method in a new daemon thread.
  2. Batch Processing: The run_batch_conversion method iterates through each audio file selected by the user. For each file, it constructs and executes a specific FFmpeg command.
  3. The FFmpeg Command: The script programmatically builds the following command for each conversion:
    ffmpeg -y -i "audio_file.mp3" -loop 1 -i "image_file.png" -c:v libx264 -tune stillimage -c:a aac -b:a 192k -pix_fmt yuv420p -shortest -vf "scale=...:pad=..." "output_file.mp4"
  4. Execution and Progress Tracking:

4. Logging and Completion